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Jul 15

TRAVELFRAUDBENCH: A Configurable Evaluation Framework for GNN Fraud Ring Detection in Travel Networks

We introduce TravelFraudBench (TFG), a configurable benchmark for evaluating graph neural networks (GNNs) on fraud ring detection in travel platform graphs. Existing benchmarks--YelpChi, Amazon-Fraud, Elliptic, PaySim--cover single node types or domain-generic patterns with no mechanism to evaluate across structurally distinct fraud ring topologies. TFG simulates three travel-specific ring types--ticketing fraud (star topology with shared device/IP clusters), ghost hotel schemes (reviewer x hotel bipartite cliques), and account takeover rings (loyalty transfer chains)--in a heterogeneous graph with 9 node types and 12 edge types. Ring size, count, fraud rate, scale (500 to 200,000 nodes), and composition are fully configurable. We evaluate six methods--MLP, GraphSAGE, RGCN-proj, HAN, RGCN, and PC-GNN--under a ring-based split where each ring appears entirely in one partition, eliminating transductive label leakage. GraphSAGE achieves AUC=0.992 and RGCN-proj AUC=0.987, outperforming the MLP baseline (AUC=0.938) by 5.5 and 5.0 pp, confirming graph structure adds substantial discriminative power. HAN (AUC=0.935) is a negative result, matching the MLP baseline. On the ring recovery task (>=80% of ring members flagged simultaneously), GraphSAGE achieves 100% recovery across all ring types; MLP recovers only 17-88%. The edge-type ablation shows device and IP co-occurrence are the primary signals: removing uses_device drops AUC by 5.2 pp. TFG is released as an open-source Python package (MIT license) with PyG, DGL, and NetworkX exporters and pre-generated datasets at https://huggingface.co/datasets/bsajja7/travel-fraud-graphs, with Croissant metadata including Responsible AI fields.

  • 1 authors
·
Apr 21

XAMBA: Enabling Efficient State Space Models on Resource-Constrained Neural Processing Units

State-Space Models (SSMs) have emerged as efficient alternatives to transformers for sequential data tasks, offering linear or near-linear scalability with sequence length, making them ideal for long-sequence applications in NLP, vision, and edge AI, including real-time transcription, translation, and contextual search. These applications require lightweight, high-performance models for deployment on resource-constrained devices like laptops and PCs. Designing specialized accelerators for every emerging neural network is costly and impractical; instead, optimizing models for existing NPUs in AI PCs provides a scalable solution. To this end, we propose XAMBA, the first framework to enable and optimize SSMs on commercial off-the-shelf (COTS) state-of-the-art (SOTA) NPUs. XAMBA follows a three-step methodology: (1) enabling SSMs on NPUs, (2) optimizing performance to meet KPI requirements, and (3) trading accuracy for additional performance gains. After enabling SSMs on NPUs, XAMBA mitigates key bottlenecks using CumBA and ReduBA, replacing sequential CumSum and ReduceSum operations with matrix-based computations, significantly improving execution speed and memory efficiency. Additionally, ActiBA enhances performance by approximating expensive activation functions (e.g., Swish, Softplus) using piecewise linear mappings, reducing latency with minimal accuracy loss. Evaluations on an Intel Core Ultra Series 2 AI PC show that XAMBA achieves up to 4.8X speed-up over the baseline. Our implementation is available at https://github.com/arghadippurdue/XAMBA.

  • 6 authors
·
Feb 10, 2025

SeriesBench: A Benchmark for Narrative-Driven Drama Series Understanding

With the rapid development of Multi-modal Large Language Models (MLLMs), an increasing number of benchmarks have been established to evaluate the video understanding capabilities of these models. However, these benchmarks focus on standalone videos and mainly assess "visual elements" like human actions and object states. In reality, contemporary videos often encompass complex and continuous narratives, typically presented as a series. To address this challenge, we propose SeriesBench, a benchmark consisting of 105 carefully curated narrative-driven series, covering 28 specialized tasks that require deep narrative understanding. Specifically, we first select a diverse set of drama series spanning various genres. Then, we introduce a novel long-span narrative annotation method, combined with a full-information transformation approach to convert manual annotations into diverse task formats. To further enhance model capacity for detailed analysis of plot structures and character relationships within series, we propose a novel narrative reasoning framework, PC-DCoT. Extensive results on SeriesBench indicate that existing MLLMs still face significant challenges in understanding narrative-driven series, while PC-DCoT enables these MLLMs to achieve performance improvements. Overall, our SeriesBench and PC-DCoT highlight the critical necessity of advancing model capabilities to understand narrative-driven series, guiding the future development of MLLMs. SeriesBench is publicly available at https://github.com/zackhxn/SeriesBench-CVPR2025.

  • 8 authors
·
May 12, 2025

GUI Exploration Lab: Enhancing Screen Navigation in Agents via Multi-Turn Reinforcement Learning

With the rapid development of Large Vision Language Models, the focus of Graphical User Interface (GUI) agent tasks shifts from single-screen tasks to complex screen navigation challenges. However, real-world GUI environments, such as PC software and mobile Apps, are often complex and proprietary, making it difficult to obtain the comprehensive environment information needed for agent training and evaluation. This limitation hinders systematic investigation and benchmarking of agent navigation capabilities. To address this limitation, we introduce GUI Exploration Lab, a simulation environment engine for GUI agent navigation research that enables flexible definition and composition of screens, icons, and navigation graphs, while providing full access to environment information for comprehensive agent training and evaluation. Through extensive experiments, we find that supervised fine-tuning enables effective memorization of fundamental knowledge, serving as a crucial foundation for subsequent training. Building on this, single-turn reinforcement learning further enhances generalization to unseen scenarios. Finally, multi-turn reinforcement learning encourages the development of exploration strategies through interactive trial and error, leading to further improvements in screen navigation performance. We validate our methods on both static and interactive benchmarks, demonstrating that our findings generalize effectively to real-world scenarios. These findings demonstrate the advantages of reinforcement learning approaches in GUI navigation and offer practical guidance for building more capable and generalizable GUI agents.

  • 12 authors
·
Dec 2, 2025 3