Pair2Scene: Learning Local Object Relations for Procedural Scene Generation Paper • 2604.11808 • Published May 10
SceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolution Paper • 2609.05594 • Published 6 days ago • 41
MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modeling Paper • 2608.14783 • Published 27 days ago • 20
InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts Paper • 2509.10813 • Published Sep 13, 2025 • 31
MeshCoder: LLM-Powered Structured Mesh Code Generation from Point Clouds Paper • 2508.14879 • Published Aug 20, 2025 • 70
Infinite Mobility: Scalable High-Fidelity Synthesis of Articulated Objects via Procedural Generation Paper • 2503.13424 • Published Mar 17, 2025 • 30
SceneMosaic: Efficient and Diverse Simulation-Ready Scene Generation via Hybrid Agentic Layout Evolution Paper • 2609.05594 • Published 6 days ago • 41
PACE-Bench: Benchmarking Physics Adaptation via Code Evolution in Dynamic Environments Paper • 2608.14441 • Published 27 days ago • 29
MegaParts: Scaling Part-Aware 3D Object Generation to 300 Parts via Token-Efficient Autoregressive Modeling Paper • 2608.14783 • Published 27 days ago • 20
π-Bench: Evaluating Proactive Personal Assistant Agents in Long-Horizon Workflows Paper • 2605.14678 • Published May 19 • 109
Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesis Paper • 2605.18451 • Published May 18 • 41
EgoSim: Egocentric World Simulator for Embodied Interaction Generation Paper • 2604.01001 • Published Apr 1 • 38
Astrolabe: Steering Forward-Process Reinforcement Learning for Distilled Autoregressive Video Models Paper • 2603.17051 • Published Mar 17 • 109